Reseña del editor:
<>Adobe (R) Flash CS3 Professional FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW SEE HOW TO * Improve publishing and productivity with the CS3 interface and templates * Browse, organize, and process files using Adobe Bridge and Version Cue * Import Photoshop and Illustrator files directly into Flash * Keep track of the changes in Flash on a per-object basis * Copy and paste graphic filters and motions * Create more compelling designs with built-in filter effects and gradients * Use blend modes to change the way the image of one object on the Stage is combined with other images * Preview changes to 9-slice scaled movie clips on Stage * Simplify common timeline and scripting tasks with Timeline Effects and Behaviors * Use Script Assisted mode to create scripts without detailed knowledge of ActionScript * Test content on different target devices using Adobe Device Central On the Web This book uses real world examples to give you a context in which to perform a task. This book also includes workshops to help you put together individual tasks into projects. The Flash example files that you need for project tasks are available at www.perspection.com. Perspection has written and produced books on a variety of computer software, including Adobe Flash 8, Adobe Photoshop CS3 and CS2, Adobe Dreamweaver CS3, Microsoft Office 2007 and 2003, Microsoft Windows Vista and XP, Microsoft Expression Web, and Apple Mac OS X Panther. Perspection was founded in 1991, and is committed to providing information and training to help people use software more effectively. Perspection has written more than 80 computer books, and sold more than 5 million copies. Introduction 1 Getting Started with Flash CS3 2 Working Within the Flash Environment 3 Creating Graphics 4 Working with Groups, Symbols, and Instances 5 Working with Text 6 Importing Graphics 7 Creating Frame_By_Frame Animation 8 Animating with Motion Tweening 9 Animating with Shape Tweening 10 Creating Masks 11 Working with Sounds 12 Working with Video 13 Applying Timeline Effects 14 Using ActionScript Behaviors 15 Using Basic ActionScripts 16 Debugging a Movie 17 Adding Display Components 18 Adding Advanced Display Components 19 Adding and Modifying Data Components 20 Automating Your Work 21 Publishing a Movie 22 Using Advanced Flash Features 23 Working Together with Adobe Programs Workshops: Putting It All Together New Features Adobe Certified Expert Index
Biografía del autor:
Andy Anderson is a graphics designer and illustrator who has worked with Flash since it was released. A university professor, Andy is a sought-after lecturer in the U.S., Canada, and Europe. The remainder of his time is split between writing graphics and fiction books, and developing graphics, animations, and resource materials for various corporations and seminar companies. His clients include designers and trainers from the U.S. Government, Boeing, Disneyland, and other Fortune 500 companies. Steve Johnson has written more than 45 books on a variety of computer software, including Microsoft Office 2007 and 2003, Microsoft Windows Vista and XP, Apple Mac OS X Panther, Macromedia Flash 8 and MX 2004, Macromedia Director MX 2004, and Adobe Photoshop CS3 and CS2. In 1991, after working for Apple Computer and Microsoft, Steve founded Perspection, Inc., which writes and produces software training. When he is not staying up late writing, he enjoys playing golf, gardening, and spending time with his wife, Holly, and three children, JP, Brett, and Hannah. When time permits, he likes to travel to such places as New Hampshire in October, and Hawaii. Steve and his family live in Pleasanton, California, but can also be found visiting family all over the western United States.
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