The first in a series of conceptual puzzle and activity books for children aged eight and up, this work focuses on prediction, luck, random chance and chaos theory.
Think outside the box!
Card Shark, Marble Madness, Sock It to Me! & Dizzy Walk
In the beginning there's "Jewels of Xanadu" on the cover—where the chances of unlocking the special color-coded safe could be 1 in millions or 1 in 64, depending on where you start. And once you've survived that, another 25 mind-stretching puzzles await.
- Win a coin-toss game with three friends, calculate the real odds of winning the lottery, predict the chance of pulling the one green marble out of a box of red ones. Think like a mathematician, making sense of seemingly random events.
- Bring a pencil, but remember—(1) you don't have to be a whiz to play, because (2) the most important skills you'll need are curiosity and an open mind. (Solutions and explanations are provided of course!)